The Party infiltrated a supply caravan and sneaks in through the main entrance of Dunmatar’s Reach. Surprising the caravan, this dispatch the guards and the caravan leader, an orc with instructions to use the caravan’s supplies and tools to fix and reinforce Dunmatar’s Reach over the next month.
The party then stumbled upon a map room, revealing the locations of Dunmatar’s Seat, a fortress in the far east, and a location to the west referred to as Collyn Mae. They also found a map with revealed what appeared to be movement or invasion plans between the Untrodden Region and Anialdir.
Exploration of the floor below the main entrance revealed prison cells, as well as some larger cells for creatures. From this floor they used the platform in the chasm to descend to the lowest floor, the river underneath the mountain. Using the boats stored there, they discovered a ladder up to a platform which was lightly guarded.
The platform had an old chest, covered in webs. When the party touched the webs, they were attacked by paralyzing spiders, but overcame the spiders and the guards eventually. The chest contained the everfrozen ice block, in which Immatar’s Curse was held.
Do Not Go Gently,
Breuddwyd Bards’ Guild