Blinded:* You cannot see anything. You cannot flank. Penalty on related skill checks.
Dazed:* You can take a standard action or move action. Cannot take opportunity attacks. Cannot flank.
Deafened: You cannot hear anything. Penalty on related skill checks.
Dominated: You are Dazed. When dominated, you can only execute actions, or spell-like abilities.
Dying: You are unconscious. You have 0 or less hit points. You make a death savings throw every round.
Helpless:* Can be a target of a coup de grace (instant kill).
Immobilized: You cannot move. You can teleport, be pulled, pushed or slid.
Marked: You take a -2 penalty to attack roll when not attacking the target which marked you.
Petrified: You have been turned to stone. Cannot execute actions. You have damage reduction 20/-. You are unaware of your surroundings. You don’t age.
Prone:* +2 defense against nonadjacent ranged attacks. -2 penalty on attack rolls.
Restrained:* You are immobilized. You cannot be pushed, pulled or slid. -2 on attack rolls.
Slowed: Your speed becomes 10ft (2 squares), does not apply to teleportation, pulling, pushing, or sliding.
Stunned:* You cannot take actions.
Surprised:* Can only take free actions. Cannot flank.
Unconscious: You are helpess. You cannot take actions. You fall prone, if possible. You cannot flank.
Weakened: You deal half damage. Ongoing damage is not affected.
- Can result in additional penalties (-1, or -2) based on your condition.